[Website News] BTCC T7R Mod V1.1 - UPDATE

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[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby BBO » 26. Aug. 2016, 14:26

This is a blog post. To read the original post, please click here »

Thanks for all the input we got from a lot of you drivers and from our testers. Today we can present you the first update of our BTCC T7R Mod (from V1.0 to V1.1).

Important Note:
- If you already got the V1.0 Mod, then you only need the tiny (~177 KB) V1.0 to V1.1 update!!!
- Only if you don’t have the mod at all you would need the big (~290 MB) V1.1 full version download.
- The extra BTCC Classic Skinpack and the Basic Skin Templates are still fully compatible with V1.1

All the downloads are as usual directly on our BTCC Mod Website
or in our Download section “AC Car Downloads” and you need to be “logged in” to download it.

BTCC T7R Mod Changelog V1.0 to V1.1
...
This is a blog post. To read the original post, please click here »
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[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Fordman » 26. Aug. 2016, 15:32

YAY it's alive.....thanks to everybody involved, and now we can look forward to some great, close racing
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[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Horus » 26. Aug. 2016, 17:06

Great work guys, looks and feeling amazing.
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Re: [Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Fordman » 26. Aug. 2016, 17:27

Horus wrote:Great work guys, looks and feeling amazing.


Cheers mate
Fordman
 

[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Jerry090460 » 27. Aug. 2016, 15:38

Great job guys, looks awesome.....cheers and thanks for sharing ! :)
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[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby masaru » 29. Aug. 2016, 16:46

Good job, this awesome ... ..from the very best, thanks for sharing !, you can add flame_presets in data.acd to make more realistic flames?
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Re: [Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Fordman » 29. Aug. 2016, 17:29

masaru wrote:Good job, this awesome ... ..from the very best, thanks for sharing !, you can add flame_presets in data.acd to make more realistic flames?



Thanks Masaru for the feed back. Please explain more on the "flame_presets" as I would be interested in this.

Shaun
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Re: [Website News] BTCC T7R Mod V1.1 - UPDATE

Postby masaru » 29. Aug. 2016, 18:52

I'm no expert on this, the only thing I do is copy and paste this file and add next to that already exists in the data folder along with that of flames that already has the exact coordinates and add one of flames in the folder Textures . Sorry I do not speak English.
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Re: [Website News] BTCC T7R Mod V1.1 - UPDATE

Postby Fordman » 29. Aug. 2016, 19:26

masaru wrote:I'm no expert on this, the only thing I do is copy and paste this file and add next to that already exists in the data folder along with that of flames that already has the exact coordinates and add one of flames in the folder Textures . Sorry I do not speak English.


Hi Masaru, thanks for that and no problem, but we have already done that :D
Fordman
 

[Website News] BTCC T7R Mod V1.1 - UPDATE

Postby gtrg52 » 30. Aug. 2016, 08:41

Thank you very much guys.

Just a question, are you preparing some other car of this league like the mercedes class A for example?
Many thanks,
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